|
Windmill Logo design for the soundgame Windmill |
13 April, 2007 |
|
|
|
Client: - My function: Game Designer Logo Designer |
Together with friend and classmate Jeroen Stout, we had to make a game with no visuals for a schoolproject. The assignment was to make sure the game was playable by blind people. We made a game where you were dropped in the woods and being chased by vicious creatures. You're only way of survival was to reach a cabin hidden in the woods. This cabin can be found by following the sound of the windmill next to it. As a player, you had to run through the woods, but because you were stressed and affraid, you could only hear the windmill and the predators when you stopped running. |
|
|
||
|
Animate-Emotion Summer of 2011 |
EncoMedia 27 May, 2011 |
Me, inspired by Stanley Chow 27 April, 2011 |
|
Hippo Spa - Concept art 3 April, 2011 |
DEI EX Machina 3 January, 2011 |
Barbarian Game assets January - March, 2011 |

