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Grapplon Concept ship-design Rejected idea for a ship-design |
13 June, 2008 |
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Client: BlueTongue, THQ My function: Game designer Lead Artist 3D Modeller Animator |
Grapplon was a conceptual game for the Wii made for a schoolproject for the clients Bluetongue and THQ. This conceptual design of the avatar-ships was declined by the client because the prefered the cartooney style more. THQ did say they loved the uniqueness of this design. |
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Animate-Emotion Summer of 2011 |
EncoMedia 27 May, 2011 |
Me, inspired by Stanley Chow 27 April, 2011 |
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Hippo Spa - Concept art 3 April, 2011 |
DEI EX Machina 3 January, 2011 |
Barbarian Game assets January - March, 2011 |

