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Grapplon Instruction-animation 3D Instruction video for the Wii-game Grapplon |
23 june, 2008 |
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Client: BlueTongue, THQ My function: Game designer Lead Artist 3D Modeller Animator |
Grapplon was a conceptual game for the Wii made for a schoolproject for the clients Bluetongue and THQ. For this project I modelled 2 hands and the 2 simplified controllers of the Wii. This movie was played as an instruction-video for the controls. The poly-count on the models is not really a big problem due to the fact that the models were going to be rendered. |
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Animate-Emotion Summer of 2011 |
EncoMedia 27 May, 2011 |
Me, inspired by Stanley Chow 27 April, 2011 |
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Hippo Spa - Concept art 3 April, 2011 |
DEI EX Machina 3 January, 2011 |
Barbarian Game assets January - March, 2011 |

