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FreeRunning Extreme 3D prop and leveldesign |
3 June, 2007 |
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Client: Microsoft XboX 360 School of Arts My function: Game Designer Lead Artist 3D Modeller Level Designer |
FreeRunning EXtreme was a conceptual game for the Xbox 360 which won the Microsoft Devdays Gamedesign Challenge 2007. For this project I was in charge of the 2d and 3d-design of all the characters and the leveldesign. Sadly, I didn't find the characters "worthy" enough to be posted here. The environment however did make it! |
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Animate-Emotion Summer of 2011 |
EncoMedia 27 May, 2011 |
Me, inspired by Stanley Chow 27 April, 2011 |
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Hippo Spa - Concept art 3 April, 2011 |
DEI EX Machina 3 January, 2011 |
Barbarian Game assets January - March, 2011 |

